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empires_scripts
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patch-1
8172f0dc
·
Update anim_HitTick.txt to suit the new hittick.tga.
·
Apr 10, 2019
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develop
default
protected
1403b059
·
Merge branch 'feature/Seismic_inf_damage' into 'develop'
·
Apr 02, 2019
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tmp/smg-rework-comments
e832b75c
·
syntax mistake.
·
Mar 28, 2019
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feature/building_carcass_time
86b132e4
·
Shorten building carcass removal time.
·
Mar 27, 2019
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feature/3-slot_MG_wt_drop
f11e2f42
·
3-slot vehicle MGs weight decreased.
·
Jan 29, 2019
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feature/building_collision
97d4ddc8
·
fix imperial engineer radar not having collision settings
·
Mar 26, 2018
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feature/js-top-bar
7f246f3a
·
fix top bar element name. Must match field name.
·
Oct 22, 2017
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bugfix/no_falloff_veh_mg
3db8ea9d
·
Some vehicle mg weapons have no falloff values.
·
Sep 17, 2017
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feature/use_masks_for_research
e984a312
·
Switch to using masks for research
·
Jun 17, 2017
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bugfix/NF_Jeep_upright_removal
1846667e
·
Remove "keepuprighttorque" for NF jeep.
·
May 25, 2017
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bugfix/script_files_text_sort
cd18aab5
·
Re-organized script files tabulation to make them more readable.
·
May 21, 2017
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bugfix/HEMG_damage
b5e203a9
·
Fix HEMG's damage.
·
May 07, 2017
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release/2.13.x
c3a1f3f5
·
Merge branch 'feature/buildscripts' into release/2.13.x
·
Apr 19, 2017
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feature/new-project-structure
ced0fbfa
·
Fix syntax
·
Mar 26, 2017
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feature/vehicle_reweight_constant
875a5d1f
·
Set the chassis weights to a good starting value to start tweaking handling....
·
Mar 15, 2017
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feature/turrent_turning_speed
531d1a74
·
Merge branch 'develop' into feature/turrent_turning_speed
·
Mar 05, 2017
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feature/vehicle-constant-weight
44cf8ac3
·
Version 0.11 of lightning scripts
·
Mar 03, 2017
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feature/remove-unneeded-unresearched-icons
d2c27ca5
·
Actually remove uneeded icons
·
Mar 02, 2017
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feature/comm_warning_hud_script
91e0c9a2
·
Add comm warning hud element to hudlayout.res
·
Mar 03, 2017
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features/remove_unused_icon_data
181f0ba7
·
Remove unused icon data from research icons
·
Feb 21, 2017
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