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empires_public
empires_scripts
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8697d79f
·
Merge branch 'feature/2-36-3_Changes' into 'develop'
·
Mar 22, 2024
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TricksterMay2021
82f8f595
·
Revert changes to BioMG as there there is a code bug preventing these values...
·
May 13, 2021
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TricksterScriptsApril21
8d298a66
·
Fixed BEAR having insufficient spawn ammunition
·
Apr 04, 2021
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feature/Tricksterscripts
7fab4fce
·
Update script version name to "Harmony" as requested
·
Dec 04, 2020
!187
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feature/regen_hp_buff
7ae27911
·
Regen armor health 70->73
·
Apr 29, 2020
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feature/rankpoint_file_reorder
24500cde
·
Update rankpoints.txt
·
Apr 16, 2020
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feature/Item_ID_addition
5b8ec6fe
·
Adding "Item ID" to scripts.
·
Nov 10, 2019
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feature/NF_Jeep_Speed_Drop
9bf51b97
·
Drop NF Jeep max speed by 5.
·
Aug 23, 2019
!129
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Reznov-Jeep-NF-Speed_debuff
c567e845
·
Update to NF Jeeps max. RPM (1750 -> 2500). You can still reach topspeed, but...
·
Jul 13, 2019
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feature/arty_cost_shift
9313e618
·
Shifting most of Arty tank cost from chassis to weapon.
·
Jun 11, 2019
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feature/Sounds-VolumeTuning-Weapons
aeabfdc1
·
Update game_sounds_physics.txt, game_sounds_weapons.txt,...
·
Apr 14, 2019
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feature/scripts-repo
941419fb
·
Don't use spaces
·
Apr 14, 2019
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revert-fc2a58be
e706519c
·
Update anim_HitTick.txt
·
Apr 13, 2019
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tmp/smg-rework-comments
e832b75c
·
syntax mistake.
·
Mar 28, 2019
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feature/building_carcass_time
86b132e4
·
Shorten building carcass removal time.
·
Mar 27, 2019
!95
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feature/3-slot_MG_wt_drop
f11e2f42
·
3-slot vehicle MGs weight decreased.
·
Jan 29, 2019
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feature/building_collision
97d4ddc8
·
fix imperial engineer radar not having collision settings
·
Mar 26, 2018
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feature/js-top-bar
7f246f3a
·
fix top bar element name. Must match field name.
·
Oct 22, 2017
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bugfix/no_falloff_veh_mg
3db8ea9d
·
Some vehicle mg weapons have no falloff values.
·
Sep 17, 2017
!55
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feature/use_masks_for_research
e984a312
·
Switch to using masks for research
·
Jun 17, 2017
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