Commit cde663bc authored by Smithy's avatar Smithy
Browse files

Merge branch 'feature/2_33_3_changes' into 'develop'

2.33.3 Changes

See merge request !223
parents abb6211c a3d8bfcf
......@@ -64,7 +64,6 @@ Vehicle_armor
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
"ExtraType1Resist" "0.95"
}
"Reactive"
{
......@@ -79,7 +78,7 @@ Vehicle_armor
//Stats
"Weight" "18"
"Cost" "15"
"Health" "130"
"Health" "135"
"Regeneration" "0"
"Angle Modifier" "0.10"
"Speed To Damage Modifier" "0"
......@@ -97,7 +96,6 @@ Vehicle_armor
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
"ExtraType1Resist" "0.95"
}
"Deflective"
{
......@@ -125,12 +123,11 @@ Vehicle_armor
"Sound Repair" ""
//Resistances
"InfantryUtilityResist" "1"
"InfantrySeismicResist" "1"
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
"ExtraType1Resist" "0.95"
"InfantryUtilityResist" "1"
"InfantrySeismicResist" "1"
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
}
"Regenerative"
{
......@@ -163,7 +160,6 @@ Vehicle_armor
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
"ExtraType1Resist" "0.95"
}
"Absorbant"
{
......@@ -178,7 +174,7 @@ Vehicle_armor
//Stats
"Weight" "12"
"Cost" "10"
"Health" "67"
"Health" "70"
"Regeneration" "0"
"Angle Modifier" "0.10"
"Speed To Damage Modifier" "-0.000112"
......@@ -196,8 +192,7 @@ Vehicle_armor
"InfantryBulletResist" "1"
"InfantryMeleeResist" "1"
"BulletResist" "1"
"ExtraType1Resist" "0.95"
"InfantryMissileResist" "0.1"
"BulletAPResist" "0.1"
"BulletExplosiveResist" "0.1"
......
......@@ -603,7 +603,7 @@ Vehicle_Weapons
"Sound Reloading" ""
"Damage Type" "ShellExplosive"
"Damage" "75" //damage done by projectile (default: 50)
"Cannon Recoil" "75" //Recoil multiplier for cannons (default: 50)
"Cannon Recoil" "65" //Recoil multiplier for cannons (default: 50)
"Speed" "3000" //speed of projectile (requires "type" 1, 2, 3 or 4)(default: 100)
"Gravity" "0.4" //effects of gravity on the projectile, only for projectiles (requires "type" 1, 2 or 4)(default: 1.0)
"Heat" "14" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status) (default: 0.1)
......@@ -714,7 +714,7 @@ Vehicle_Weapons
"Sound Reloading" ""
"Damage Type" "ShellPlasma"
"Damage" "84" //damage done by projectile (default: 50)
"Cannon Recoil" "84" //Recoil multiplier for cannons (default: 50)
"Cannon Recoil" "70" //Recoil multiplier for cannons (default: 50)
"Speed" "3100" //speed of projectile (requires "type" 1, 2, 3 or 4)(default: 100)
"Gravity" "0.35" //effects of gravity on the projectile, only for projectiles (requires "type" 1, 2 or 4)(default: 1.0)
"Heat" "15" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status) (default: 0.1)
......@@ -786,7 +786,7 @@ Vehicle_Weapons
"Sound Reloading" ""
"Damage Type" "ShellKinetic"
"Damage" "120" //damage done by projectile (default: 50)
"Cannon Recoil" "120" //Recoil multiplier for cannons (default: 50)
"Cannon Recoil" "80" //Recoil multiplier for cannons (default: 50)
"Speed" "3800" //speed of projectile (requires "type" 1, 2, 3 or 4)(default: 100)
"Gravity" "0.04" //effects of gravity on the projectile, only for projectiles (requires "type" 1, 2 or 4)(default: 1.0)
"Heat" "18" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status) (default: 0.1)
......
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