Commit f11e2f42 authored by Sgt.Security's avatar Sgt.Security
Browse files

3-slot vehicle MGs weight decreased.

parent 7c0d503d
......@@ -205,7 +205,7 @@ Vehicle_Weapons
"Speed" "1000" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "0.9" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "60" //weight in terms of effects on engine and weight restrictions for chassis
"Weight" "55" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "0.06" //time between shots
"Clip Size" "110" //ammo loaded per reloads
"Total Ammo Clips" "4" //max ammo clips carried (0 is the same as not using clips)
......@@ -313,7 +313,7 @@ Vehicle_Weapons
"Speed" "1000" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "0.5" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "60" //weight in terms of effects on engine and weight restrictions for chassis
"Weight" "50" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "0.1" //time between shots
"Clip Size" "120" //ammo loaded per reloads
"Total Ammo Clips" "6" //max ammo clips carried (0 is the same as not using clips)
......@@ -531,7 +531,7 @@ Vehicle_Weapons
"Speed" "1000" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "1.4" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "55" //weight in terms of effects on engine and weight restrictions for chassis
"Weight" "50" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "0.28" //time between shots
"Clip Size" "30" //ammo loaded per reloads
"Total Ammo Clips" "7" //max ammo clips carried (0 is the same as not using clips)
......@@ -643,7 +643,7 @@ Vehicle_Weapons
"Speed" "1000" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "3" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "55" //weight in terms of effects on engine and weight restrictions for chassis
"Weight" "50" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "0.4" //time between shots
"Clip Size" "25" //ammo loaded per reloads
"Total Ammo Clips" "6" //max ammo clips carried (0 is the same as not using clips)
......
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