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Script update for 2.30.8

Smithy requested to merge feature/script_update_2-30-8 into develop

Infantry

  • Scout no longer has access to Seismic Grenade.

Buildings

  • Armory
    • Increased cost from 75 to 100.
  • Walls
    • Decreased Infantry Sticky Resist from 0.94 to 0.916.
      • It increases stickies damage to walls from 18 to 25.
    • Decreased Explosive Grenades Resist from 0.94 to 0.925
      • It increases Grenade Launcher damage to walls from 4 to 6.
      • It increases High Explosive Grenade Launcher damage to walls from 6 to 8.

Vehicle Weapons

  • Machine Guns
    • Plasma Machine Gun
      • Increased Reload Time from 4 to 4.5.
      • Increased Clip Size from 30 to 35.
    • Plasma Heavy Machine Gun
      • Increased Reload Time from 3.5 to 5.
      • Increased Clip Size from 30 to 40.
    • Depleted Uranium Heavy Machine Gun
      • Decreased Reload Time from 5 to 4.5.
  • Grenade Launchers
    • Grenade Launcher
      • Increased Gravity from 0.92 to 1.
      • Increased Grenade Timer from 3 to 4.
    • High-Explosive Grenade Launcher
      • Increased Gravity from 0.88 to 1.

Infantry Resists

  • Grenadier
    • Reduced Explosive Bullet Resist from 0.7 to 0.55
    • Reduced AP Bullet Resist from 0.3 to 0.
    • Reduced Bullet Resist from 0.1 to 0.
  • Rifleman
    • Reduced Explosive Bullet Resist from 0.5 to 0.4.
    • Reduced AP Bullet Resist from 0.3 to 0.
  • Scout
    • Reduced Bullet Resist from 0.35 to 0.
    • Reduced AP Bullet Resist from 0.3 to 0.
  • Engineer
    • Reduced Bullet Resist from 0.1 to 0.
    • Reduced AP Bullet Resist from 0.3 to 0.

Infantry Weapons

  • NF .50Cal Rifle
    • Reduced recoil slightly and re-enabled iron-sight recoil reduction.
Edited by Smithy

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