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Sound script changes (Goes with changes to sound clipping distance changes)

Smithy requested to merge bugfix/soundscript_changes into develop
=== Sound changes ===
* Fixed an issue with high attenuation sounds popping in at higher volumes.
** This does mean that some sounds are audible from longer distances, but they should fade out the same way as smaller attenuation sounds do.
** Because of this a lot of the higher attenuation sounds have been reduced so that the audible distances are sensible.
* Reduced attenuation distances of vehicle looping sounds.
==== Volume changes ====
==== Sound-mixer changes ====
* Reduced the volume of sounds in the ambient category. (This mostly affects soundscapes.)
* Reduced the volume of sounds in the UI category.
* Reduced the volume of sounds in the music category.
Edited by Smithy

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