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empires_scripts
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Milestone due date
Changes for 2.34.9
!238
· created
Mar 04, 2023
by
Smithy
Merged
0
updated
Mar 05, 2023
Increase concussion radius to match the old turret disable radius
!237
· created
Sep 18, 2022
by
Smithy
Merged
0
updated
Sep 18, 2022
2.34.8 Initial changes
!236
· created
Sep 04, 2022
by
Smithy
Merged
0
updated
Sep 04, 2022
Changes for 2.34.7
!235
· created
Jun 25, 2022
by
Neoony
Merged
0
updated
Jun 25, 2022
Changes for 2.34.6
!234
· created
May 01, 2022
by
Neoony
Merged
0
updated
May 01, 2022
Changes for 2.34.5
!233
· created
Apr 02, 2022
by
Smithy
Merged
0
updated
Apr 02, 2022
Changes for 2.34.5
!232
· created
Apr 02, 2022
by
Smithy
Closed
0
updated
Apr 02, 2022
2.34.4 changes (See commits)
!231
· created
Feb 26, 2022
by
Smithy
Merged
0
updated
Feb 26, 2022
Reverted stickies to original damage and split explosive and stun sticky grenade damage types into two separate resist types
!230
· created
Jan 16, 2022
by
Smithy
Merged
0
updated
Jan 16, 2022
Revert "Merge branch 'bugfix/mine_damage_reflect_code_changes' into 'develop'"
!229
· created
Jan 14, 2022
by
Smithy
Merged
0
updated
Jan 14, 2022
Script changes for flat damage reduction feature.
!228
· created
Jan 09, 2022
by
Smithy
Merged
0
updated
Jan 09, 2022
Update buildings.txt and infantry_resists.txt in order to maintain current damage values after recent code changes
!227
· created
Jan 08, 2022
by
Smithy
Merged
0
updated
Jan 14, 2022
Increase sticky base damage to 300 as per a removal of a hardcoded damage increases
!226
· created
Jan 07, 2022
by
Smithy
Merged
0
updated
Jan 16, 2022
2.33.5 Changes
!225
· created
Dec 19, 2021
by
Smithy
Merged
0
updated
Dec 19, 2021
2.33.4 Changes
!224
· created
Dec 11, 2021
by
Smithy
Merged
0
updated
Dec 19, 2021
2.33.3 Changes
!223
· created
Nov 14, 2021
by
Smithy
Merged
0
updated
Nov 14, 2021
Update controls menu
!222
· created
Sep 17, 2021
by
Smithy
Merged
0
updated
Sep 17, 2021
Add default values for new cannon recoil script variable.
!221
· created
Sep 16, 2021
by
Smithy
Merged
0
updated
Sep 16, 2021
Increase all building (excluding wall/turrets) InfantryStickyResist 0.77 -> 0.828 (Dmg 40 -> 30)
!220
· created
Sep 15, 2021
by
Smithy
Merged
0
updated
Sep 15, 2021
2.33.1 Balance changes
!219
· created
Sep 07, 2021
by
Smithy
Merged
0
updated
Sep 07, 2021
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