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empires_public
empires_scripts
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228
Closed
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Popularity
Add ambient building sounds to scripts instead of being hardcoded
!164
· created
Mar 24, 2020
by
Smithy
Closed
0
updated
Mar 24, 2020
Adding a new ammo type for machine pistol.
!163
· created
Mar 08, 2020
by
Sgt.Security
Merged
0
updated
Mar 12, 2020
Grant Scout one more magazine for all weapons except for Heavy Pistol, shotty pistol and scout rifle
!162
· created
Feb 27, 2020
by
Sgt.Security
Merged
0
updated
Mar 01, 2020
Compensate for the fixed Angle Modifier against vehicle MG.
!161
· created
Feb 15, 2020
by
Sgt.Security
Merged
0
updated
Feb 24, 2020
Fix/tweak some building placement bounds to allow for easier placement. (IMP ML had none defined)
!160
· created
Feb 14, 2020
by
Smithy
Merged
0
updated
Feb 14, 2020
Remove unused damage script value in ml turrets.
!159
· created
Feb 13, 2020
by
Smithy
Merged
0
updated
Feb 13, 2020
Remove extra period from damage to buildings rank point text.
!158
· created
Feb 11, 2020
by
Smithy
Merged
0
updated
Feb 11, 2020
Compensation for vehicle damage code rework.
!157
· created
Jan 16, 2020
by
Sgt.Security
Merged
0
updated
Jan 16, 2020
Add SquadArt damage type for Squad Artillery.
!156
· created
Dec 11, 2019
by
Sgt.Security
Merged
1
updated
Feb 15, 2020
Scout now get points for spotting targets with binoculars. (replacing spottedbuildingdestroyed)
!155
· created
Dec 11, 2019
by
Sgt.Security
Merged
1
updated
Mar 01, 2020
New script version name : Guerrilla
!154
· created
Dec 11, 2019
by
Sgt.Security
Merged
0
updated
Dec 11, 2019
Shifting 25% of recycled resources to personal wages.
!153
· created
Dec 03, 2019
by
Sgt.Security
Merged
3
updated
Dec 08, 2019
Remove unused aircraft resist values for building.
!152
· created
Nov 26, 2019
by
Sgt.Security
Merged
0
updated
Dec 08, 2019
Adding script support for building damage points.
!151
· created
Nov 25, 2019
by
Sgt.Security
Merged
0
updated
Dec 09, 2019
.50 cal MG & Medium Chain Gun weight drop.
!150
· created
Nov 25, 2019
by
Sgt.Security
Merged
0
updated
Dec 08, 2019
Fix several issues with building resists.
!149
· created
Nov 24, 2019
by
Sgt.Security
Merged
0
updated
Dec 08, 2019
HEMG & HEHMG Falloffstart 5000->0 FalloffEnd 10000->5000.
!148
· created
Nov 23, 2019
by
Sgt.Security
Merged
0
updated
Dec 08, 2019
Fix vehicle preset because we added an engine.
!146
· created
Nov 21, 2019
by
Sgt.Security
Merged
0
updated
Dec 08, 2019
Standard (basic) weapons weight increased.
!145
· created
Nov 19, 2019
by
Sgt.Security
Merged
0
updated
Jan 16, 2020
Vehicle armor/hull hp rework. Shifting a bit of armor hp to hull.
!144
· created
Nov 19, 2019
by
Sgt.Security
Merged
0
updated
Mar 12, 2020
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