Commit dd548c90 authored by Sgt.Security's avatar Sgt.Security

Carcass rework, lower health/reimburse percentage.

parent 786ab233
......@@ -39,8 +39,8 @@
"Base Weight" "634"
"Cost" "80" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "120" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "80" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
"Friendly Recycling Percentage" "0.4" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
......
......@@ -41,8 +41,8 @@
"Cost" "80" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "100"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "8"
......
......@@ -39,8 +39,8 @@
"Base Weight" "600" // was 500
"Cost" "725" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "240"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "140"
"Friendly Recycling Percentage" "0.4" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
......
......@@ -39,9 +39,9 @@
"Base Weight" "867" // was 600
"Cost" "850" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "240"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "160"
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "2"
......
......@@ -39,9 +39,9 @@
"Base Weight" "694" // was 500
"Cost" "220" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "180"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "120"
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "2"
......
......@@ -41,8 +41,8 @@
"Cost" "80" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "100"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "8"
......
......@@ -39,8 +39,8 @@
"Base Weight" "600" // was 500
"Cost" "725" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "240"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "140"
"Friendly Recycling Percentage" "0.4" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
......
......@@ -40,9 +40,9 @@
"Base Weight" "846" // was 500
"Cost" "820" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "240"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "160"
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "2"
......
......@@ -40,8 +40,8 @@
"Base Weight" "523" // was 500
"Cost" "130" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "120" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "80" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
"Friendly Recycling Percentage" "0.4" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
......
......@@ -39,9 +39,9 @@
"Base Weight" "632" // was 500
"Cost" "170" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "180"
"Friendly Recycling Percentage" "0.5" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.5" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
"Recycling Max CarcassHealth" "120"
"Friendly Recycling Percentage" "0.3" //The percentage of the cost of a friendly vehicle that is reimbursed when recycling a dead vehicle carcass.
"Enemy Recycling Percentage" "0.4" //The percentage of the cost of an enemy vehicle that is reimbursed when recycling a dead vehicle carcass.
//define max seats and properties
"Seats" "2"
......
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