Commit ee8b6fba authored by Sgt.Security's avatar Sgt.Security

Update vehicle_weapons.txt, vehicle_nf_light_tank.txt, vehicle_imp_afv.txt files

parent 501ad882
......@@ -36,7 +36,7 @@
"Type" "5" //which vehicle type this is 0=jeep, 1=apc, 2=tank, 3=artillery, 4=anti-air
"Max Weight" "954" //was 800
"Base Weight" "584"
"Base Weight" "594"
"Cost" "80" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "80" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
......
......@@ -37,7 +37,7 @@
"Type" "5" //which vehicle type this is 0=jeep, 1=apc, 2=tank, 3=artillery, 4=anti-air
"Max Weight" "793" // was 1000
"Base Weight" "473" // was 500
"Base Weight" "483" // was 500
"Cost" "130" //cost of just the chassis in resources
"Recycling Max CarcassHealth" "80" //Calculator works every 0.5s - Therefore half of this value is the time in seconds needed to recycle all of the chassis. Having repair upgrade halves the time again.
......
......@@ -1150,7 +1150,7 @@ Vehicle_Weapons
"Speed" "1600" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "6" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "50" //weight in terms of effects on engine and weight restrictions for chassis
"Weight" "40" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "1.2" //time between shots
"Clip Size" "4" //ammo loaded per reloads
"Total Ammo Clips" "6" //max ammo clips carried (0 is the same as not using clips)
......
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