Commit f8b70362 authored by Sgt.Security's avatar Sgt.Security

UML heat increased slightly.

parent 745726fc
......@@ -1430,7 +1430,7 @@ Vehicle_Weapons
"Damage" "65" //damage done by projectile
"Speed" "2650" //speed of projectile
"Gravity" "0" //effects of gravity on the projectile, only for projectiles
"Heat" "8.5" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Heat" "9.5" //heat added per shot fired (100 total heat added to vehicle puts it in an overheated status).
"Weight" "70" //weight in terms of effects on engine and weight restrictions for chassis
"Cycle Time" "1.0" //time between shots
"Clip Size" "6" //ammo loaded per reloads
......
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