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    • Varbles's avatar
      2.42 changelog for scripts · e90cebe6
      Varbles authored
      STD MG: Damage 30 -> 35, Projectile Spread 0.02 -> 0.015, Clip Size 50 -> 60, Reload Time 5.0 -> 3.5
      CG: Damage 19 -> 22, Weight 60 -> 50
      MCG: Damage 29 -> 33
      HEMG: Damage 20 -> 24, Projectile Spread 0.015 -> 0.01, Clip Size 30 -> 40
      
      STD CN: Damage 40 -> 50, Inertia 2.0 -> 1.5 *TEMP CHANGE* Clip Size 30 -> 10, Total Ammo Clips 0 -> 4
      ER CN: Inertia 1.0 -> 0.5 *TEMP CHANGE* Clip Size 40 -> 10, Total Ammo Clips 0 -> 4
      HE CN: Damage 75 -> 65, Explosion Radius 400 -> 450, Inertia 2.5 -> 3.0 *TEMP CHANGE* Clip Size 24 -> 12, Total Ammo Clips 0 -> 2
      Rails: *TEMP CHANGE* Clip Size 30 -> 10, Total Ammo Clips 0 -> 3
      
      STD ML: Damage 40 -> 50
      UML: Speed 1800 -> 2500, Clip Size 6 -> 7, Total Ammo Clips 6 -> 7
      BIO ML: Player Bio Damage 10 -> 5, Player Bio Time 15 -> 30
      Salvo: Total Ammo Clips 6 -> 10, Clip Size 4 -> 5
      Guided ML: Damage 50 -> 60
      Salvo Homing: Damage 43 -> 50
      
      UGL: Clip Size 12 -> 8
      
      Buildings: Resistance vs Explosive Damage Type 85% -> 90% (Will affect HE CN, GL and UGL) - These weapons were never meant to be anti-building. *EXCLUDES TURRETS, CAMERAS, RADARS & WALLS*
      
      3phase Engine:
      
      Meds: Max Speed 50 -> 45
      Heavies/Artillery: Max Speed 45 -> 40
      All Vehicles: Passive Heat output while moving 2 -> 3
      
      Fission Engine:
      
      Perma-overheat bug fixed (was done a while ago serverside but now it's official)
      
      Gas Turbine Engine:
      
      Description: ""This engine excels in raw horsepower, gaining more as the vehicle becomes more damaged."
      
      ->
      
      "This engine excels in raw horsepower, gaining more as the vehicle becomes more damaged. It is much lighter and cheaper than other engines."	
      
      APC Cost: 50 -> 20
      APC Weight: 30 -> 10
      
      LT/AFV/Med/Heavy/Arty Cost: 70 -> 30
      LT/AFV/Med/Heavy/Arty Weight: 30 -> 10
      
      Absorbant Armour: Cost 10 -> 5
      
      Regenerative Armour: Regeneration 0.1 -> 0.8
      
      AFV: Base Cost 150 -> 100
      LT: Base Cost 200 -> 150
      
      NF Med Tank: Max armour plates per side: 4 -> 5, Base Weight 712 -> 632, Base Cost 300 -> 200
      NF Heavy Tank: Max armour plates per side: 6 -> 7, Base Weight 926 -> 846, Base Cost 900 -> 800
      
      git-svn-id: http://raegquit.com/EmpSVN/sourcemod_dir/scripts@1542 13fbe4df-2105-9841-9ca5-cf0fe397b598
      e90cebe6
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