...
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Commits (2)
......@@ -126,7 +126,7 @@
"BaseCombatCharacter.AmmoPickup"
{
"channel" "CHAN_ITEM"
"volume" "1"
"volume" "0.3"
"soundlevel" "SNDLVL_75dB"
"wave" "items/ammo_pickup.wav"
......
......@@ -166,7 +166,7 @@
"Missile.Accelerate"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"volume" "0.4"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
......@@ -177,7 +177,7 @@
"Missile.Ignite"
{
"channel" "CHAN_WEAPON"
"volume" "VOL_NORM"
"volume" "0.4"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
......
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......@@ -81,7 +81,7 @@
"Hud.HitTick"
{
"channel" "CHAN_ITEM"
"volume" "0.8"
"volume" "0.3"
"soundlevel" "SNDLVL_NONE"
"pitch" "PITCH_NORM"
......
......@@ -79,7 +79,7 @@
"ATV_engine_idle"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/v8/v8_idle_loop1.wav"
}
......@@ -87,7 +87,7 @@
"ATV_engine_null"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"wave" "common/null.wav"
}
......@@ -95,7 +95,7 @@
"ATV_engine_start"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/v8/v8_start_loop1.wav"
}
......@@ -103,7 +103,7 @@
"ATV_engine_stop"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"wave" "vehicles/v8/v8_stop1.wav"
}
......@@ -111,7 +111,7 @@
"ATV_rev"
{
"channel" "CHAN_STATIC"
"volume" "0.9"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "98,105"
"wave" "vehicles/v8/v8_rev_short_loop1.wav"
......@@ -120,7 +120,7 @@
"ATV_reverse"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "100"
"wave" "vehicles/v8/v8_firstgear_rev_loop1.wav"
......@@ -130,7 +130,7 @@
"ATV_firstgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "100"
"wave" "vehicles/v8/first.wav"
......@@ -139,7 +139,7 @@
"ATV_secondgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/second.wav"
......@@ -148,7 +148,7 @@
"ATV_thirdgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/third.wav"
......@@ -157,7 +157,7 @@
"ATV_fourthgear"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "105,105"
"wave" "vehicles/v8/fourth_cruise_loop2.wav"
......@@ -166,7 +166,7 @@
"ATV_firstgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "105,105"
"wave" "vehicles/v8/first.wav"
......@@ -174,7 +174,7 @@
"ATV_secondgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "105,105"
"wave" "vehicles/v8/first.wav"
......@@ -182,7 +182,7 @@
"ATV_thirdgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "105,105"
"wave" "vehicles/v8/first.wav"
......@@ -191,7 +191,7 @@
"ATV_fourthgear_noshift"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "105,105"
"wave" "vehicles/v8/fourth_cruise_loop2.wav"
......@@ -200,7 +200,7 @@
"ATV_downshift_to_2nd"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/first_rev.wav"
......@@ -209,7 +209,7 @@
"ATV_downshift_to_1st"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/first_rev.wav"
......@@ -218,7 +218,7 @@
"ATV_throttleoff_slowspeed"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/v8_throttle_off_slow_loop2.wav"
......@@ -227,7 +227,7 @@
"ATV_throttleoff_fastspeed"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,105"
"wave" "vehicles/v8/v8_throttle_off_fast_loop1.wav"
......@@ -263,7 +263,7 @@
"ATV_impact_heavy"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "95,110"
"rndwave"
......@@ -278,7 +278,7 @@
"ATV_impact_medium"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "95,110"
"rndwave"
......@@ -293,7 +293,7 @@
"ATV_rollover"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "95,110"
"rndwave"
......@@ -307,7 +307,7 @@
"ATV_turbo_on"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "90,110"
"wave" "vehicles/v8/v8_turbo_on_loop1.wav"
......@@ -316,7 +316,7 @@
"ATV_turbo_off"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_80dB"
"pitch" "90,110"
"wave" "vehicles/v8/v8_turbo_off.wav"
......@@ -325,7 +325,7 @@
"ATV_start_in_water"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "100"
"wave" "vehicles/jetski/jetski_no_gas_start.wav"
......@@ -334,7 +334,7 @@
"ATV_stall_in_water"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_90dB"
"pitch" "100"
"wave" "vehicles/jetski/jetski_off.wav"
......@@ -524,7 +524,7 @@
"TANK_impact_heavy"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_100dB"
"pitch" "95,110"
"rndwave"
......@@ -539,7 +539,7 @@
"TANK_impact_medium"
{
"channel" "CHAN_STATIC"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_100dB"
"pitch" "95,110"
"rndwave"
......@@ -554,7 +554,7 @@
"TANK_stall_in_water"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"volume" "0.4"
"soundlevel" "SNDLVL_100dB"
"pitch" "100"
"wave" "vehicles/jetski/jetski_off.wav"
......
......@@ -6,7 +6,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -17,6 +17,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -28,6 +29,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -39,6 +41,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -57,7 +60,8 @@
"NF_Rifle.Fire"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"volume" "0.9"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -69,6 +73,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -80,6 +85,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -91,6 +97,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -102,6 +109,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -113,6 +121,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -124,6 +133,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -134,6 +144,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -146,7 +157,7 @@
"NF_50cal.bolt"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -156,7 +167,7 @@
"NF_50cal.clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -166,7 +177,7 @@
"NF_50cal.clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -176,7 +187,7 @@
"NF_pistol.clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -186,7 +197,7 @@
"NF_pistol.clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -196,7 +207,7 @@
"NF_pistol.slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -206,7 +217,7 @@
"NF_pistol.sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -216,7 +227,7 @@
"NF_pistol.shellin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -226,7 +237,7 @@
"NF_pistol.barrelopen"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -236,7 +247,7 @@
"NF_pistol.barrelclose"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -246,7 +257,7 @@
"NF_pistol.deploy"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -256,7 +267,7 @@
"NF_hmg.boxout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -266,7 +277,7 @@
"NF_hmg.boxin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -276,7 +287,7 @@
"NF_hmg.chain"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -286,7 +297,7 @@
"NF_hmg.open"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -296,7 +307,7 @@
"NF_scout.boltup"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -306,7 +317,7 @@
"NF_scout.boltdown"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -316,7 +327,7 @@
"NF_scout.ejectshell"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -326,7 +337,7 @@
"NF_mortar.deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -336,7 +347,7 @@
"NF_mortar.load"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -346,7 +357,7 @@
"NF_rpg.button"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -356,7 +367,7 @@
"NF_rpg.round_fullin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -366,7 +377,7 @@
"NF_rpg.round_in"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -376,7 +387,7 @@
"NF_rpg.tube_close"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -386,7 +397,7 @@
"NF_rpg.tube_in"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -397,7 +408,7 @@
"NF_engineerkit.repair"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -417,7 +428,7 @@
"NF_engineerkit.revive"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -433,7 +444,7 @@
"NF_engineerkit.key"
{
"channel" "CHAN_ITEM"
"volume" "0.75"
"volume" "0.15"
"pitch" "PITCH_NORM"
......@@ -454,6 +465,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -465,6 +477,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -476,6 +489,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -487,6 +501,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -498,6 +513,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -508,7 +524,8 @@
"IMP_Rifle.Fire"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"volume" "0.9"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -520,6 +537,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -531,6 +549,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -542,6 +561,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -553,6 +573,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -564,6 +585,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -575,6 +597,7 @@
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_80dB"
"pitch" "PITCH_NORM"
......@@ -585,7 +608,7 @@
"IMP_engineerkit.key"
{
"channel" "CHAN_ITEM"
"volume" "0.75"
"volume" "0.15"
"pitch" "PITCH_NORM"
......@@ -604,7 +627,7 @@
"Grenade.Throw"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -614,7 +637,7 @@
"PullPin.Grenade"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -624,7 +647,7 @@
"Grenade.Bounce"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -634,7 +657,7 @@
"BaseGrenade.Explode"
{
"channel" "CHAN_WEAPON"
"volume" "1"
"volume" "0.75"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"
......@@ -655,7 +678,7 @@
"BaseConcGrenade.Explode"
{
"channel" "CHAN_ITEM"
"volume" "1"
"volume" "0.75"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"
......@@ -664,7 +687,7 @@
"BaseSmokeGrenade.Explode"
{
"channel" "CHAN_ITEM"
"volume" "1"
"volume" "0.75"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"
......@@ -673,7 +696,7 @@
"BaseSeismicGrenade.Explode"
{
"channel" "CHAN_ITEM"
"volume" "1"
"volume" "0.75"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"
......@@ -691,8 +714,8 @@
"BaseExplosionEffect.Sound"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"soundlevel" "SNDLVL_85dB"
"volume" "0.5"
"soundlevel" "SNDLVL_90dB"
"pitch" "80,110"
......@@ -710,7 +733,7 @@
"NF_Landmine.Deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -719,7 +742,7 @@
"Imp_Landmine.Deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"volume" "0.3"
"pitch" "PITCH_NORM"
......@@ -729,7 +752,7 @@
"Landmine.Explode"
{
"channel" "CHAN_WEAPON"
"volume" "1"
"volume" "0.75"
"soundlevel" "SNDLVL_100dB"
"pitch" "80,120"
......@@ -749,7 +772,7 @@
"Squadarty.Whistle"
{
"channel" "CHAN_WEAPON"
"volume" "1"
"volume" "0.5"
"soundlevel" "SNDLVL_120dB"
"pitch" "PITCH_NORM"
"wave" ")weapons/155mm_howitzer_whistle.wav"
......