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HMG FalloffEnd 2500->5000

Sgt.Security requested to merge feature/HMG_falloff_drop into develop

Rifleman HMG

FalloffEnd 2500->5000

Most other weapons have a falloffend that's further than this. This is an unnoticed anomaly after we buffed HMG for several times and was probably deemed unnecessary back then.

Expected effect : HMG will do 0~2 more damage within 5000 range, starting from 0 at 0 range, around 2 at 2500 range and back to 0 at 5000 range.

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