Application should be able to balance teams on autojoin
Given the following packet:
emp_query;autobalance;<id>;<victimid>;<nf_players>;<be_players>;<nf_playerid_1>;<nf_playerid_2>;...;<nf_playerid_n>;<be_playerid_1>;<be_playerid_2>;...;<be_playerid_n>
It should answer with 50% probability:
emp_answer;<id>;<victimid>;2
or
emp_answer;<id>;<victimid>;3