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0f21e1a6
·
Reduced player bio damage on bio cannon to match bio ML in vehicle_weapons.txt
·
Apr 03, 2017
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feature/SMG3_buff
a0e32a6c
·
More sustainable accuracy for SMG3, but slightly lower initial accuracy.
·
Mar 31, 2017
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feature/wages_drop
7630c7ea
·
A few tweaks
·
Mar 30, 2017
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feature/recycle_more_point
ae70ab55
·
Amount of units required for getting a point by recycling 150-> 100
·
Mar 30, 2017
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feature/new-project-structure
ced0fbfa
·
Fix syntax
·
Mar 26, 2017
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feature/vehicle_reweight_constant
875a5d1f
·
Set the chassis weights to a good starting value to start tweaking handling....
·
Mar 15, 2017
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feature/Def_Capa_cost_drop
eba9611c
·
Deflective & Capacitve cost 20 -> 18
·
Mar 13, 2017
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feature/Seismic_grenade_rename
82ecafd9
·
Rename Seismic Grenade into Seismic Resonator.
·
Mar 13, 2017
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feature/explosive_force_change
3dcc535c
·
More explosive force for arty cannons.
·
Mar 13, 2017
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feature/turrent_turning_speed
531d1a74
·
Merge branch 'develop' into feature/turrent_turning_speed
·
Mar 05, 2017
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feature/vehicle-constant-weight
44cf8ac3
·
Version 0.11 of lightning scripts
·
Mar 03, 2017
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feature/remove-unneeded-unresearched-icons
d2c27ca5
·
Actually remove uneeded icons
·
Mar 02, 2017
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feature/comm_warning_hud_script
91e0c9a2
·
Add comm warning hud element to hudlayout.res
·
Mar 03, 2017
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feature/add-script-for-loadouts
6c07d6a0
·
Fix accidental change of research items
·
Mar 01, 2017
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bugfix/weaponcode_comment_correction
54119453
·
Correct the comments for future reference regarding weaponcode limitations.
·
Feb 23, 2017
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features/remove_unused_icon_data
181f0ba7
·
Remove unused icon data from research icons
·
Feb 21, 2017
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feature/ecmascript-hud
655e77ab
·
Hudlayout changes from sam
·
Dec 31, 2016
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bugfix/3-slot_ML_shorten
c61219b1
·
Shorten Heavy-duty ML's GUI name to fit.
·
Dec 30, 2016
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bugfix/3-plas_MG_shorten
6b95780e
·
Merge branch 'develop' of git.empiresmod.com:empires_public/empires_scripts into develop
·
Dec 25, 2016
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bugfix/Armor_description_fix
6b95780e
·
Merge branch 'develop' of git.empiresmod.com:empires_public/empires_scripts into develop
·
Dec 25, 2016
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