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Trickster scripts v6.0

Smithy requested to merge Tricksterscripts6 into develop
  • Research
  • Added separate researches for Artillery Cannons
  • Removed Turrets research from Electrical Engineering
  • Added a new tree called Strutucal Engineering
  • Upgraded Machine Gun Turrets Lvl 2
  • Upgraded Machine Gun Turrets Lvl 3
  • Upgraded Missile Launcher Turrets Lvl 2
  • Upgraded Missile Launcher Turrets Lvl 3
  • Classes
  • Rifleman and Scout now have access to Seismic Grenades
  • Vehicle Armor
  • Removed Capacitive
  • Reactive
  • Increased Health from 120 to 130.
  • Vehicle Weapons
  • Plasma MG
  • Decreased Cycle Time from 0.35 to 0.3.
  • Decreased Heat from 0.18 to 0.15.
  • Grenade Launcher
  • Decreased Cycle Time from 2 to 1.4.
  • Increased Heat from 8 to 10.
  • Increased Cost from 30 to 50.
  • Increased Weight from 30 to 40.
  • Upgraded Grenade Launcher
  • Increased Weight from 40 to 50.
  • Increased Heat from 12 to 14.
  • Damage Types and Resistances
  • Changed GeneralChemistry to GrenadeExplosive (Grenade Launcher and Upgraded Grenade Launcher)
  • Changed GeneralPhysics to ShellPlasma and BulletPlasma (Plasma CN and Plasma MG)
  • ShellPlasma inherited the GeneralPhysics values
  • Decreased Wall resistance against Plasma Cannons from 0.94 to 0.88.
  • It doubles the damage that plasma cannons do to walls making it a new perk of plasma cannons.
  • PlasmaBullet
  • Absorbant has 10% resistance
  • Buildings have 100% resistance
  • Turrets have 70% resistance
  • Walls have 100% resistance
  • Infantry has 0 resistance
  • Changed BioArt to ShellBiological (Biological CN)
  • Changed Kinetic to ShellKinetic
  • Changed Explosive to ShellExplosive
  • Changed APBullet to BulletAP
  • Changed BulletExplosive to BulletExplosive
  • Changed KineticArt and ExplosiveArt to Artillery
  • Increased Buildings resistance against BulletAP from 0.875 to 1.
  • Vehicle Engines
  • APC
  • Increased Weight of Fission Engine from 5 to 10.
  • LT/AFV
  • Increased Weight of Fission Engine from 10 to 20.
  • Medium
  • Increased Weight of Fission Engine from 10 to 20.
  • Heavy
  • Increased Weight of Fission Engine from 10 to 20.
  • Artillery
  • Reduced Weight of 3 Phase Engine from 40 to 30.
  • Increased Weight of Fission Engine from 10 to 20.
  • Infantry Weapons
  • Northern Faction .50cal Rifle
  • Increase Kick accross the board
  • Vehicle Chassis
  • APC
  • Increased cost by 50
  • Reduced the number of Grenade Launcher that can be equipped from 2 to 1.
  • Reduced the size of the Grenade Launcher slot from 3 to 2.
  • LT/AFV
  • Increased cost by 30
  • Medium
  • Reduced the number of Missile Launcher that can be equipped from 2 to 1.
  • Heavy
  • Brenodi Empire
  • Increased the size of the Machine Gun slot from 2 to 3.
  • Reduced the number of Missile Launcher that can be equipped from 3 to 1.
  • Reduced the number of Machine Gun that can be equipped from 2 to 1.
  • Northern Faction
  • Increased the size of the Machine Gun slot from 2 to 3.
  • Reduced the number of Missile Launcher that can be equipped from 6 to 2.
  • Reduced the number of Machine Gun that can be equipped from 2 to 1.
Edited by Smithy

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