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Reznov-Jeep-NF-Speed_debuff
c567e845
·
Update to NF Jeeps max. RPM (1750 -> 2500). You can still reach topspeed, but...
·
Jul 13, 2019
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TricksterMay2021
82f8f595
·
Revert changes to BioMG as there there is a code bug preventing these values...
·
May 13, 2021
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TricksterScriptsApril21
8d298a66
·
Fixed BEAR having insufficient spawn ammunition
·
Apr 04, 2021
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bugfix/HEMG_damage
b5e203a9
·
Fix HEMG's damage.
·
May 07, 2017
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bugfix/NF_Jeep_upright_removal
1846667e
·
Remove "keepuprighttorque" for NF jeep.
·
May 25, 2017
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bugfix/no_falloff_veh_mg
3db8ea9d
·
Some vehicle mg weapons have no falloff values.
·
Sep 17, 2017
!55
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bugfix/script_files_text_sort
cd18aab5
·
Re-organized script files tabulation to make them more readable.
·
May 21, 2017
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cherry-pick-aa31b191
0e19cc0c
·
==== Vehicle Handling ====
·
Apr 20, 2024
!255
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develop
default
protected
5afad6cd
·
Merge branch 'feature/2-36-3_Changes-2' into 'develop'
·
Apr 20, 2024
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feature/3-slot_MG_wt_drop
f11e2f42
·
3-slot vehicle MGs weight decreased.
·
Jan 29, 2019
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feature/Item_ID_addition
5b8ec6fe
·
Adding "Item ID" to scripts.
·
Nov 10, 2019
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feature/NF_Jeep_Speed_Drop
9bf51b97
·
Drop NF Jeep max speed by 5.
·
Aug 23, 2019
!129
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feature/Sounds-VolumeTuning-Weapons
aeabfdc1
·
Update game_sounds_physics.txt, game_sounds_weapons.txt,...
·
Apr 14, 2019
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feature/Tricksterscripts
7fab4fce
·
Update script version name to "Harmony" as requested
·
Dec 04, 2020
!187
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feature/arty_cost_shift
9313e618
·
Shifting most of Arty tank cost from chassis to weapon.
·
Jun 11, 2019
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feature/building_carcass_time
86b132e4
·
Shorten building carcass removal time.
·
Mar 27, 2019
!95
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feature/building_collision
97d4ddc8
·
fix imperial engineer radar not having collision settings
·
Mar 26, 2018
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feature/comm_warning_hud_script
91e0c9a2
·
Add comm warning hud element to hudlayout.res
·
Mar 03, 2017
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feature/js-top-bar
7f246f3a
·
fix top bar element name. Must match field name.
·
Oct 22, 2017
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feature/new-project-structure
ced0fbfa
·
Fix syntax
·
Mar 26, 2017
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